08-11-2003, 07:25 AM
I've only run into this in 1.10s, so I'm sticking it in this thread.
I haven't been able to duplicate this, but it has happened to me three times, under similar circumstances.
In Act 5 (twice in NM, once in Hell), when in an area where there are a large number of "Guest" monsters, the game will exit just as things get hairy. There is an Alert Box that says:
Assertion Failure
Location: D2Game\Game\targets.cpp, Line#62
Expression: nListNo < Target_LISTNO_MAX_REGULAR
I assume that it is an issue with incompatible monster types, and possibly involves my use of a Delirium helm. It does seem to happen when Confuse is cast in an area that gets off-screen, but that's hard to say for sure since Confuse is getting cast at an almost steady rate. :)
-rcv-
I haven't been able to duplicate this, but it has happened to me three times, under similar circumstances.
In Act 5 (twice in NM, once in Hell), when in an area where there are a large number of "Guest" monsters, the game will exit just as things get hairy. There is an Alert Box that says:
Assertion Failure
Location: D2Game\Game\targets.cpp, Line#62
Expression: nListNo < Target_LISTNO_MAX_REGULAR
I assume that it is an issue with incompatible monster types, and possibly involves my use of a Delirium helm. It does seem to happen when Confuse is cast in an area that gets off-screen, but that's hard to say for sure since Confuse is getting cast at an almost steady rate. :)
-rcv-