08-11-2003, 04:04 AM
>While it has been suggested that "Bleed" may determine a monster's susceptibility to open wounds, many types of undead and some animals have Bleed=0, yet they are not (all?) immune to open wounds either. It could very well be that open wounds is simply an unresistable attack too.
Yes, from early reports and my own scant experience, it does seem that OWounds is irresistable to most critters. The tricky thing at the moment (at least for me) seems to be activating it consistently. The current bugs with gear switching or simply having to restart the game might be the cause.
Thanks again for the info.
ps. I meant the open wound continual blood splatter animation, not just the single blood splotch. Very noticeable when monsters starts to walk\run away, because depending on the type they would\could leave a blood trail. Sorry if I didn't write that clearer.
Yes, from early reports and my own scant experience, it does seem that OWounds is irresistable to most critters. The tricky thing at the moment (at least for me) seems to be activating it consistently. The current bugs with gear switching or simply having to restart the game might be the cause.
Thanks again for the info.
ps. I meant the open wound continual blood splatter animation, not just the single blood splotch. Very noticeable when monsters starts to walk\run away, because depending on the type they would\could leave a blood trail. Sorry if I didn't write that clearer.