08-10-2003, 05:22 PM
I'm not quite sure that Meditation would be as adept at healing people. Battle.net says this:
Bonuses To Meditation
Prayer: +2 Life Healed Every 2 Seconds
For all the other synergy bonus listings I've seen, it lists them as "+7% damage per level" or something like that, but this one seems to suggest that no matter how high a level Prayer you have, you will still only gain one health point per second. Unless I'm misreading this, Prayer would still be more useful for a player devoted to healing, as maxed Prayer, with no '+ to skills' equipment, is around +25 life.
Please tell me I'm wrong, because if I could max both Prayer and Meditation, using the latter as my primary skill, and still have the full bonuses of Prayer, that would be so insanely great. :)
I don't think it would be too boring. I hardly plan on playing solo--he is designed to be a party character, like a corpsman trying to keep the Marines alive and fighting. I think there could be a decent amount of strategy involved, figuring out who needs help most and where, or whose minions need a little health boosting and so on. Besides, if you've ever played with a Healer Paladin, you know what a great lifesaver he can be, and he's always a party favorite. That being the case, let me also add what a praise-whore I am. ;)
Bonuses To Meditation
Prayer: +2 Life Healed Every 2 Seconds
For all the other synergy bonus listings I've seen, it lists them as "+7% damage per level" or something like that, but this one seems to suggest that no matter how high a level Prayer you have, you will still only gain one health point per second. Unless I'm misreading this, Prayer would still be more useful for a player devoted to healing, as maxed Prayer, with no '+ to skills' equipment, is around +25 life.
Please tell me I'm wrong, because if I could max both Prayer and Meditation, using the latter as my primary skill, and still have the full bonuses of Prayer, that would be so insanely great. :)
I don't think it would be too boring. I hardly plan on playing solo--he is designed to be a party character, like a corpsman trying to keep the Marines alive and fighting. I think there could be a decent amount of strategy involved, figuring out who needs help most and where, or whose minions need a little health boosting and so on. Besides, if you've ever played with a Healer Paladin, you know what a great lifesaver he can be, and he's always a party favorite. That being the case, let me also add what a praise-whore I am. ;)