08-10-2003, 12:27 PM
Ive tried one too because i was impressed by the potential massive damage on holy bolth. Maxed it can take out a zombie in the blood moor in hell on players 8 with about 5-6 shots. And thats each shot doing around 4500 damage.
But generally the concentrations of undead is far and few between. Imo its really not worth it to pump the holy bolt synergies for extra damage. You are much better of with just pumping prayer and holy bolt. Then spend your remaining skills on better offensive powers. And i wouldnt advocate using the prayer aura, it regens miniscule health. Imo you are better served with just holy bolt alone and on your right mouse button for ease of targetting. You can heal around 300-400 damage per shot with high level holy bolt and maxed prayer. Much faster and much better healing provided than with prayer aura alone.
If you doesnt have any other offensive powers, if you are focusing on healing your merc and relying on him doing damage, it quickly becomes a boring affair. All the major bosses is demons, which you are unable to make a dent in with holy bolt. I would suggest using fist of heaven and holy shock aura synergy as alternate skills. That would give you more decent damage output, and you would still have nice healing provess to support your merc or partymembers. Imo blizzard goofed up with making such fringe skills with limited applications. Or in some cases skills with too wide applications, thustly leaving room for nothing else. Like the necromancer's amplify damage or lower resists. And since you cant stack curses, you have no room for anything else, beside the curse that supports your main choice of attack. Same counts for the paladin, very hard to get around the fanatism or conviction auras. Damage is king, and those two are simply too good, reducing all other auras to just temp flashing status. Especially those of the defensive tree.
But generally the concentrations of undead is far and few between. Imo its really not worth it to pump the holy bolt synergies for extra damage. You are much better of with just pumping prayer and holy bolt. Then spend your remaining skills on better offensive powers. And i wouldnt advocate using the prayer aura, it regens miniscule health. Imo you are better served with just holy bolt alone and on your right mouse button for ease of targetting. You can heal around 300-400 damage per shot with high level holy bolt and maxed prayer. Much faster and much better healing provided than with prayer aura alone.
If you doesnt have any other offensive powers, if you are focusing on healing your merc and relying on him doing damage, it quickly becomes a boring affair. All the major bosses is demons, which you are unable to make a dent in with holy bolt. I would suggest using fist of heaven and holy shock aura synergy as alternate skills. That would give you more decent damage output, and you would still have nice healing provess to support your merc or partymembers. Imo blizzard goofed up with making such fringe skills with limited applications. Or in some cases skills with too wide applications, thustly leaving room for nothing else. Like the necromancer's amplify damage or lower resists. And since you cant stack curses, you have no room for anything else, beside the curse that supports your main choice of attack. Same counts for the paladin, very hard to get around the fanatism or conviction auras. Damage is king, and those two are simply too good, reducing all other auras to just temp flashing status. Especially those of the defensive tree.