08-05-2003, 08:27 PM
1. Leap Retreat. Leap Attacking as a withdrawal can shed a few of a mob and allow you to attack a smaller group, or put you around a corner where you Taunt them to you.
2. Use walls and other "terrain" to break up mobs. Use a bit of Shift-Attack to hold your ground as the mob thins so that you don't step forward into a pile when a body drops.
2. Use walls and other "terrain" to break up mobs. Use a bit of Shift-Attack to hold your ground as the mob thins so that you don't step forward into a pile when a body drops.
Cry 'Havoc' and let slip the Men 'O War!
In War, the outcome is never final. --Carl von Clausewitz--
Igitur qui desiderat pacem, praeparet bellum
John 11:35 - consider why.
In Memory of Pete
In War, the outcome is never final. --Carl von Clausewitz--
Igitur qui desiderat pacem, praeparet bellum
John 11:35 - consider why.
In Memory of Pete