Conc's 3.5 Jugg WS / MS build
#6
(03-06-2019, 07:40 PM)Chadvoluted Wrote: I tried Toxic Rain, but as I'm pretty newb when it comes to ranged / bows / not in your face, I slid from that to the Shrapnel shot that I'm currently doing.

I'd love to see your plan for the build.

I'm planning to league start toxic rain for 3 reasons:
1) It plays a lot like a caster in that all the damage is on the gem and the tree. Leveling you just need any fast bow, doesn't matter if it's white, blue, yellow or unique, whatever drops is something you'll get good damage from. I was WELL into yellow maps, maybe into red before I felt like the MAGIC bow I rolled with alt orbs and 6 linked (+2 bow gems) was starting to feel a little low DPS. Betrayal veiled mods + multi-mod make an endgame bow cost currency, but reliably easy to obtain otherwise. (I think I spent 5ex + change at the crafting bench)
2) It's looking like an ES meta and Occultist + Discipline will make getting a baseline level of ES super easy without needing really high end / expensive ES gear.
3) Toxic rain does not care about reflect. The only map mod this build will struggle with is no regen (as will any energy shield build). Since most mods are doable, we can pretty comfortably vaal maps when we want to in order to help map sustain.

The core of the build is turning mana into defense. Toxic rain can't leech and doesn't work that well with on-hit either, so you need to invest in mana and/or regen. Using memory vault helm and skill points, mana becomes armor and energy shield, as well as regen, which makes it a stat more worth investing in.

I am looking at eventually being able to obtain a cheap watcher's eye (clarity gives -x mana to skills plus a purity aura giving x% of physical damage taken as <element>) These were <50c last league and I see no reason why they will increase in value. This will help with phys tankiness and alleviate mana issues to allow us to reserve almost all of our mana, so that we get LOTS of armor from the memory vault effect.

So for mana reservation you start with Discipline + one Purity aura + clarity for mana regen and as your gear shapes up and your mana regen comes online you can drop clarity to level 1, and pick up an enlighten lvl 4 to make the room for a 2nd putiry aura for more resists, so you can re-jigger your gear for better DPS without having to spend a fortune (well enlighten lvl 4 isn't cheap, so I guess you are kinda spending a fair amount either way.)

I think the build should be able to take Chaos Innoculation as early as when facing Deodre in the story mode, but we'll see. I plan on using Incandescent Heart body armor to gain extra elemental mitigation in conjunction with Chaos Innoculation. Combined with our physical mitigation this allows us to be as tanky as ~9-10k ES builds without needing extreme ES gearing that is sure to be quite expensive this league. We can live on scraps.

All the uniques I've listed in the PoB are like 1c uniques that will maybe be at most like 50c for a REALLY high rolled one, probably 5-10c range for a well rolled but not incredible.

The other thing to consider in the PoB is that the DOT DPS looks really low, but that is per-pod. You need to multiply by ~4 pods with the amount of increased AoE we have and then by the number of attacks per second. 30k Shaper DOT DPS is respectable endgame damage, and the pods stay on the ground and continue to do damage, so even though it sounds low. You can shoot and move and continue to do damage with the duration and the mirage archer shooting, so it feels like 800k-1mil DPS would on a melee character. My TR Raider had ~28-29k DOT DPS and 4 attacks per second and less AOE. While Uber Elder did not exactly go smoothly, DPS was not the reason for that, and I did eventually complete Zana's quest line.

PoB ~L80-ish / Early in White maps: https://pastebin.com/uDcGRqR2
PoB for endgame: https://pastebin.com/fx8gsZCQ

Note that I used the bow I used on my Raider in the Pastebin, which has a higher DEX requirement than is shown that we have DEX. For this character I won't use a Thicket Bow due to that Dex requirement, I'll use a Grove Bow for the same speed with lower Dex required & lower DPS (bow DPS does not matter.)

Also in the White Maps gearset, I left the stats of armor, gloves, amulet and rings completely blank, as I'll be using whatever dropped or potentially trading for something for like 1c just to get the right resists. Even with no focus on +energy shield gear, it's almost 6k and has a bunch of armor. With ES regen starting at 1second and <50% of max ES regen per second, I feel like it should be good, but I'm sure I'll be able to get a little bit more ES via some rolls on gear or via crafed mods to make as much as 6.5k or so in early mapping.

The jewels are where I got attack speed, which the build NEEDS as there is very little available on the tree. Bow gems with no +life should be quite easy to find via trade for reasonable prices. The attack speed is the reason I chose Vaal Haste as the Vaal skill. Having a triggerable boost to attack and movement speed is both offense and defense. The speed is my only worry about this build. My raider had automatic onslaught and movement speed per frenzy charge... I don't know if the movement speed on the occultist will feel good. I only have boot speed, I may need to figure a way to get more. It looks like it will be possible to get a boot implicit with Onslaught via the new league mechanic, but I don't know how difficult / pricey this will be. That would certainly go a LONG way for this build, and the gearing should be flexible enough that we can utilize pretty bad boots with other movement speed just to get that implicit.
Conc / Concillian -- Vintage player of many games. Deadly leader of the All Pally Team (or was it Death leader?)
Terenas WoW player... while we waited for Diablo III.
And it came... and it went... and I played Hearthstone longer than Diablo III.
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Messages In This Thread
Conc's 3.5 Jugg WS / MS build - by Concillian - 02-28-2019, 02:50 AM
RE: Conc's 3.5 Jugg WS / MS build - by Concillian - 03-01-2019, 08:24 PM
RE: Conc's 3.5 Jugg WS / MS build - by Concillian - 03-05-2019, 09:27 PM
RE: Conc's 3.5 Jugg WS / MS build - by Concillian - 03-06-2019, 10:11 PM
RE: Conc's 3.5 Jugg WS / MS build - by MonTy - 03-07-2019, 12:41 AM

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