Open Wounds in V1.10 Beta
#1
After muling over some tastey elite uniques for my friend's Beta Test Barbariann (lvl99), we decided to test some PvP out in the blood moor with my lvl 66 Berzerker Barb.

Cutting to the chase..... the 25% open wounds on my "Beast" runeword Axe almost drained the lvl 99 Barb's whole life orb. We got him a "Malice" bastard sword for more testing (has 100% OW).
I let him hit me with it once and watched my life drain from 1548 to 36!
I'm not a PvP'er, but it seems to me that Open Wounds will be a new standard for any PvP set up.

After learning this, I remembered that quite often while questing I would Whirl Wind thru a pack and before I made a second pass a few monsters would walk away and just fall over dead. I can only assume it was the Open Wounds.

I was a big fan of OW before, just for the "blood fountains", but in v1.10 I think it will be quite effective too! Me like very much. :D
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Messages In This Thread
Open Wounds in V1.10 Beta - by Bhima - 07-29-2003, 04:21 PM
Open Wounds in V1.10 Beta - by ImpressiveOne - 07-29-2003, 07:39 PM
Open Wounds in V1.10 Beta - by Crystalion - 07-29-2003, 09:27 PM
Open Wounds in V1.10 Beta - by Bhima - 07-29-2003, 11:00 PM
Open Wounds in V1.10 Beta - by RedFin - 07-30-2003, 03:32 AM
Open Wounds in V1.10 Beta - by Raziel - 07-30-2003, 12:31 PM
Open Wounds in V1.10 Beta - by HunkyDory - 07-30-2003, 01:28 PM
Open Wounds in V1.10 Beta - by Raziel - 07-30-2003, 03:16 PM
Open Wounds in V1.10 Beta - by lemekim - 07-30-2003, 10:52 PM
Open Wounds in V1.10 Beta - by Ruvanal - 07-31-2003, 12:39 AM
Open Wounds in V1.10 Beta - by Cryptic - 07-31-2003, 05:22 PM
Open Wounds in V1.10 Beta - by lemekim - 07-31-2003, 08:00 PM
Open Wounds in V1.10 Beta - by Cryptic - 08-01-2003, 06:56 PM
Open Wounds in V1.10 Beta - by Bhima - 08-02-2003, 04:05 PM
Open Wounds in V1.10 Beta - by Occhidiangela - 08-03-2003, 11:21 PM
Open Wounds in V1.10 Beta - by lemekim - 08-04-2003, 12:26 AM

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