03-04-2003, 03:39 PM
Hey, I played a few necs, on b.net and single player.
On b.net I only played pvp necs. In D2C all I did was 1 pt blood golem, 20 iron maiden and 1pt corpse explosion - this and a few +skills was enough to level on 8 ppl games. The rest of the points was for bone spirit and decrep/lower resists for pvp. It was fun to iron maiden and watch all those lance babas commiting suicide when hitting a trapped soul LOLOL :) In D2X iron maiden got nerfed but I partied so, that was no problem - I spammed amp dam and lower resists for amas and sorcies.
On single player I like nec so much I already played a bunch of them (D2X).
1. Meleemancer. This guy is fun but his blessed aim merc takes most of the kills, so maybe I trade him for a rogue merc which casts inner sight.
2. Magemancer. With prayer merc to keep stuff alive. 1pt revive and clay golem to act as tanks while I spam lower resists. Slow going, but fun.
3. Zookeeper like yours. Maxed bone spirit for bosses and stuff like Baal/Ancients/Diablo. Might merc + amp dam and 15 revives kill pretty quick, even in players 8 mode. Trouble is some areas don't have good melee monsters, which makes progress there slooooow. Another hassle are phys immunes, like in the bloody foothills. On the other side, 10 frenzied minotaurs wipe the floor with the Ancients in like 1 minute lol. I like to revive stuff with high damage and good mobility, like storm casters, spectres, flesh beasts, urdars, doom knights, melee flayers, dark raiders, minotaurs (these guys ROCK). Ranged attackers are bad revives, so use these for skellies. This nec can clear hell/8 no problem and in much less time than, say, a druid or pala or asn.
4. Zookeeper with thorns merc. This one is under construction. Thorns has the advantage that you don't need a particular revive - they are all good for that, but can take more time to kill stuff, especially ranged attackers, who don't go melee on your army.
On b.net I only played pvp necs. In D2C all I did was 1 pt blood golem, 20 iron maiden and 1pt corpse explosion - this and a few +skills was enough to level on 8 ppl games. The rest of the points was for bone spirit and decrep/lower resists for pvp. It was fun to iron maiden and watch all those lance babas commiting suicide when hitting a trapped soul LOLOL :) In D2X iron maiden got nerfed but I partied so, that was no problem - I spammed amp dam and lower resists for amas and sorcies.
On single player I like nec so much I already played a bunch of them (D2X).
1. Meleemancer. This guy is fun but his blessed aim merc takes most of the kills, so maybe I trade him for a rogue merc which casts inner sight.
2. Magemancer. With prayer merc to keep stuff alive. 1pt revive and clay golem to act as tanks while I spam lower resists. Slow going, but fun.
3. Zookeeper like yours. Maxed bone spirit for bosses and stuff like Baal/Ancients/Diablo. Might merc + amp dam and 15 revives kill pretty quick, even in players 8 mode. Trouble is some areas don't have good melee monsters, which makes progress there slooooow. Another hassle are phys immunes, like in the bloody foothills. On the other side, 10 frenzied minotaurs wipe the floor with the Ancients in like 1 minute lol. I like to revive stuff with high damage and good mobility, like storm casters, spectres, flesh beasts, urdars, doom knights, melee flayers, dark raiders, minotaurs (these guys ROCK). Ranged attackers are bad revives, so use these for skellies. This nec can clear hell/8 no problem and in much less time than, say, a druid or pala or asn.
4. Zookeeper with thorns merc. This one is under construction. Thorns has the advantage that you don't need a particular revive - they are all good for that, but can take more time to kill stuff, especially ranged attackers, who don't go melee on your army.