07-28-2003, 08:45 AM
Good post, Zath. Taking mastery to the realms of diminishing returns, then worrying about where to take taunt (which is effective at any level) and double swing does seem to be best.
My first question still stands for anybody who knows, though. At one time barbarian masteries not only gave 100% chance to crit, but also multiplied damage as opposed to adding to it. I am curious, since the first has been fixed, if the latter has been as well. Does anybody know? My computer is down, so I can't test it myself.
My first question still stands for anybody who knows, though. At one time barbarian masteries not only gave 100% chance to crit, but also multiplied damage as opposed to adding to it. I am curious, since the first has been fixed, if the latter has been as well. Does anybody know? My computer is down, so I can't test it myself.
*Pren_LL-AB
USEast HC
Dark_Mutterings (Necromancer)
Doug_Winger (Wearbear)
Heroic career and 1.10 aspirations cut tragically short because NOBODY CAN DO ANYTHING WITH A 22.2K CONNECTION WHY DOES GOD HATE ME.
USEast HC
Dark_Mutterings (Necromancer)
Doug_Winger (Wearbear)
Heroic career and 1.10 aspirations cut tragically short because NOBODY CAN DO ANYTHING WITH A 22.2K CONNECTION WHY DOES GOD HATE ME.