07-27-2003, 08:05 PM
...when someone other than the host exits a tcp/ip game, it doesn't save the character...
Huh? I haven't seen that at all, and I've done a LOT of muling to transfer items in the beta.
I suspect you may have something funny going on with your 'puter. I can force a "no-save" by setting the save files to read-only, but that wouldn't be your problem. Is it possible you have an unusually large disk cache? What OS are you using? Is it a Mac?
-rcv-
Huh? I haven't seen that at all, and I've done a LOT of muling to transfer items in the beta.
I suspect you may have something funny going on with your 'puter. I can force a "no-save" by setting the save files to read-only, but that wouldn't be your problem. Is it possible you have an unusually large disk cache? What OS are you using? Is it a Mac?
-rcv-