Summoner: Part 2.
#3
I have a feeling that they may change the scaling on the Raging Spirits. While I have no doubt that as I level, they are less OP and more balanced, I will say that at lower levels (as in: Pre skeleton Totem levels) I really never bothered trying to use Skellies and Spirits. It just wasn't needed.

Now, as I have Skellie Totem, I find that I hard cast Raging Spirits over top of them, and I feel far sturdier than I ever did on my previous summoner, and I have some plans on testing with the spirits.

So far, Minion Damage, and INcreased Duration are what I am using with the gem. I have the gem in a +1 Fire Gem Wand, which does increase the level of the spirits. I could honestly see a reason to take this gem to a 5L if it continues to do as well as it has. At a 5L, I would probably do:

SRS + Faster Casting + Minion Damage + Minion Speed + Increased Duration.

This becomes the first Minion that I would actively seek to use Minion Speed on. By using the Minion Movement speed support, you are going to get a lot of bang for your buck in terms of attacks out of them. Minion Damage is a no brainer, and at least at low levels, seems to provide superior damage to the attacks as opposed to Fire Penetration, Increased Burning Damage, etc... supports. I'm unsure if this will hold up, and it's REALLY difficult to try and test this in an applicable setting.

At present, My Gem Setup is as follows:

+1 Fire Gem Wand:
Summon Raging Spirit
Increased DUration
Minion Damage

+1 Minion Helm:
Summons Skeletons
Spell Totem
Minion Damage

Bone Offering (which, does get the +1)

Chest:
Purity of Elements
Reduced Mana
Flesh Offering

Gloves:
Summon Spectre
Minion Life
Minion Damage
Minion And Totem Resistance

Boots:
Raise Zombie
Minion Life
Minion Damage
Minion And Totem Resistance

Shield:
Lightning Warp

I am also using Sidhebreath (Minion Amulet)
and Bones of Ullr (Minion Boots)

I am interested in trying out:
Dying Breath - A nice buff to my minions. Would be interesting in some cases I think. It's not a high priority
Skullhead - I think that this helmet could be a very nice substitute for the general +x minion gem helms. Not so much for the armor boost, but the life regen, and the block, could make minions even more tanky than the +flat armor, since there is very little that augments minion armor outside of determination, and at this point, I'm unsure I will get to a point where I can run it.

I'm not as interested in trying out Alberon's Warpath. I don't find it, at least for a "traditional" summoner build, to be superior to the Bones of Ullr. I could see this used to great effect with builds that would like to use Skeleton Totem tactics, but not for a traditional Summoner.

The only major downside, is that the helm is an AR / EV piece, which does make my desire to end up going CI a little tricky, since I'd definitely want to use the Bones of Ullr as well.

We'll see how that all comes out in the wash as I continue to level though. I'm really pushing my "personal" defenses to be fleshed out as late in the build as possible, and I'm trying to focus on just how far I can get without dying, and focusing on minions and auras. I could honestly see myself running

Vitality
Purity of the Elements
Purity of Fire
Purity of Ice
Purity of Lightning
Reduced Mana
While taking several of the aura passives, in a 6L chest piece, and leaving my minions at 4L if I continue to cruise through this as well as I am.

We'll see though. At this point, I also need to figure out what / if I'm going to run a curse. So far, I haven't needed one. I find myself casting Bone Offering more and more, and allowing the minions to tear things down to be the best way to go about it, though I could make a case later on for using a defensive curse. Though... If my Spectres continue to live as well as they are, I could also make a case for just going and grabbing one of the Curse casting necros or Mortality Experimenters (though they do have the downside of blowing up corpses before I can use them) to be my curse bot.

I'm hopeful, that a Summoner has more options available to them than before. I can see a situation where I might actually diversify the types of spectres that I run. I could see using a Curse bot, an Evangelist, and an Arc Mage at the same time being a viable strategy at some point.

I'll keep you posted on how things go.
nobody ever slaughtered an entire school with a smart phone and a twitter account – they have, however, toppled governments. - Jim Wright
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Messages In This Thread
Summoner: Part 2. - by shoju - 02-17-2014, 10:59 PM
RE: Summoner: Part 2. - by LochnarITB - 02-18-2014, 02:31 AM
RE: Summoner: Part 2. - by shoju - 02-18-2014, 04:46 PM

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