Patch 1.0 & Release Discussion
#2
My quick experience from playing a few minutes tonight as my Ranger:

-Stat points seem to be much more available with the equivalent build on the new tree. I've got slightly more str and int on this build but a whopping 60+ more dex.

-The change to Auras is HUGE. And no, any buff they gave to the individual auras doesn't make up for the loss of running multiples. Previously I was running Hatred, Anger, and Grace. All of these auras synergized with my Gear and Skill gems so that had I some seriously fun fire damage going on. Now it feels like I lost a good chunk of what made the character fun and unique. I understand the design issue of having such a large part of the uniqueness of a character relegated to passive auras which require no skill or thought to use, but when they took away those options they didn't replace them with anything meaningful.

For me, it also puts me in a damned-if-you-do / damned-if-you-don't situation. I can no longer run both a damage aura and Grace. If I take the damage aura to help my kill speed suddenly I'm getting hit with all sorts of projectiles. This doesn't pose any real threat for the most part just adds a load of annoyance because my gameplay is being suddenly broken up by hit recoveries. On the other hand I can start running Grace, which is purely a convenience choice so that I don't have to deal with that BS but now I lose a good chunk of kill power just so I can NOT be annoyed.

-It may just be randomness, but it seems as if running maps is much more self-sufficient in that drop rates for more maps is increased. I played for about 20-30 minutes (Ran docks and a Dunes map) and walked away with 3 more lvl 66 maps and a 68.

-Desyncs are still a big issue. and over all game responsiveness is pretty sluggish at the moment. Hopefully they can improve this, but with how consistently Desyncs have been an issue for the last year and a half I'm not holding my breath.

In other news if anyone running the Lurkers guild on my friends list sees this feel free to throw me an invite. Not sure how often I will play but I'm sure I can contribute to the guild bank when I do happen to jump on.
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Messages In This Thread
Patch 1.0 & Release Discussion - by MonTy - 10-23-2013, 01:25 AM
RE: Patch 1.0 & Release Discussion - by Chesspiece_face - 10-24-2013, 11:58 PM
RE: Patch 1.0 & Release Discussion - by shoju - 10-25-2013, 02:39 AM
RE: Patch 1.0 & Release Discussion - by shoju - 10-28-2013, 03:03 PM
RE: Patch 1.0 & Release Discussion - by Frag - 10-28-2013, 10:07 PM
RE: Patch 1.0 & Release Discussion - by shoju - 10-29-2013, 03:56 AM
RE: Patch 1.0 & Release Discussion - by shoju - 11-02-2013, 04:06 AM
RE: Patch 1.0 & Release Discussion - by shoju - 11-05-2013, 03:03 PM
RE: Patch 1.0 & Release Discussion - by LennyLen - 11-06-2013, 08:03 AM
RE: Patch 1.0 & Release Discussion - by shoju - 11-06-2013, 02:10 PM
RE: Patch 1.0 & Release Discussion - by Frag - 11-06-2013, 06:42 PM
RE: Patch 1.0 & Release Discussion - by shoju - 11-06-2013, 07:52 PM
RE: Patch 1.0 & Release Discussion - by Frag - 11-06-2013, 08:20 PM
RE: Patch 1.0 & Release Discussion - by shoju - 11-06-2013, 09:14 PM

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