07-24-2003, 03:54 AM
pbrain,Jul 24 2003, 03:09 PM Wrote:+%damage to demons/undead from gear (tried Gravepalm, LoH, and the other undead glove) including your weapon (only tested on blunt weapons inherent +50%, not from runes or other magic bonus on the weapon) work as expected in 1.10.I had a go, but the character with Laying of Hands (werewolf) was a crap one for testing this, so results were inconclusive. :(
Another thing I thought of was the faint possibility that Sanctuary's melee enhancement got accidently switched to another monster type, Demon or Animal, but that doesn't seem to be the case either.
Quote:I don't know where the Sanctuary problem could have come from. Maybe they were trying to actually remove it's piercing effect and messed things up?
I doubt it. It took two goes to the get that effect right, so I doubt it would be removed after it's more logical 1.09 version has been successful for as long as it has. If that part of the equation was tinkered with at all, I'd expect the tinkering to be a product of Sanctuary's inability to operate appropriately with Amplify Damage.
Heed the Song of Battle and Unsheath the Blades of War