07-24-2003, 12:35 AM
Taunt is a nice skill. It's a shame it's been overlooked for so long. It seems that it even disencourages Balrogs from using Inferno, so it will come in handy for the CS-runners as well.
Two quick comments:
I'm fairly sure Frenzy only gains +8% damage from every level in Taunt.
Regarding the risks of going for a Thunder Maul in HC, I'd like to point out the possibility of upgrading the unique great maul 'Steeldriver' to exceptional/elite status. Not only does it have awesome ED and IAS, it also comes with -50% requirements, which leads to its elite version requiring a very moderate ~120 Str.
Two quick comments:
I'm fairly sure Frenzy only gains +8% damage from every level in Taunt.
Regarding the risks of going for a Thunder Maul in HC, I'd like to point out the possibility of upgrading the unique great maul 'Steeldriver' to exceptional/elite status. Not only does it have awesome ED and IAS, it also comes with -50% requirements, which leads to its elite version requiring a very moderate ~120 Str.
And the days are not full enough
And the nights are not full enough
And life slips by like a field mouse
____________.Not shaking the grass.
-- Ezra Pound, "And the days are not full enough"
And the nights are not full enough
And life slips by like a field mouse
____________.Not shaking the grass.
-- Ezra Pound, "And the days are not full enough"