07-23-2003, 03:10 PM
For the damage calculations on a weapon:
Take the base damage of the weapon.
If it's ethereal, multiply by 1.5, and round down.
(Before 1.10, there was a step here that added 1 to the min and max damage if there was any enhanced damage on the weapon itself; this step isn't present in 1.10).
Then apply enhanced damage, and round down.
Then add +min/max damage.
So the min damage would be 82, not 82.5. Otherwise, you calculated correctly.
Take the base damage of the weapon.
If it's ethereal, multiply by 1.5, and round down.
(Before 1.10, there was a step here that added 1 to the min and max damage if there was any enhanced damage on the weapon itself; this step isn't present in 1.10).
Then apply enhanced damage, and round down.
Then add +min/max damage.
So the min damage would be 82, not 82.5. Otherwise, you calculated correctly.