07-22-2003, 08:29 PM
vor_lord,Jul 22 2003, 07:54 PM Wrote:Now we might be getting somewhere. So the global 50% Hell physical resist is gone, but zombies have it innately in 1.10?Yep. The Physical Damage resistance is dependant on monster type now.
Quote:According to your theory (i.e. the piercing is working but not the ED%), then slvl 1 sanctuary should kill my Hell zombie in the same number of hits as slvl 26 sanctuary.
That's what it looks like. I tried to test in hell, but it was too painful (For testing purposes, I *hate* how crowded the blood moor has become). I prefer to avoid modding things for testing, but sometimes it's so much easier. So I tried on modified nightmare zombies with 50% resistance. With Sanctuary my numbers were essentially as above, without they were in the high 60's as expected. I then upped them to 100% resistance, and the sanctuary numbers were still unchanged. So it looks like the piercing effect is still operational, despite having been "fixed" in patch 1.09 according to patch.txt.
Quote:I'm interested to see your numbers.
Added to my post above as you were posting :D