07-22-2003, 08:03 PM
pbrain,Jul 22 2003, 12:20 PM Wrote:Zombies in hell have 50% physical resists according to the monstats.txt. According to WarBlade both the piercing of resists and the added damage are working. The combination of these two things would mean you should be doing about 3 or 4 times the damage (depending on whether the added sanctuay damage is physical or magical now). This doesn't jibe with your numbers, so one of you has to be wrong.Now we might be getting somewhere. So the global 50% Hell physical resist is gone, but zombies have it innately in 1.10?
I tested this as well and came to the same conclusion SeasofBlood did, the added damage% does diddly. For the life of me I can't find my data, but I was using my 1.09 un-edited in every way Paladin with slvl 20 Sanctuary and a normal attack against nightmare zombies. Time to redo my tests so I can post some numbers here. I didn't test vs. anything with physical resists, so the piercing might still be working.
According to your theory (i.e. the piercing is working but not the ED%), then slvl 1 sanctuary should kill my Hell zombie in the same number of hits as slvl 26 sanctuary.
I'll try that tonight. I'm not mod savvy so I can't check any of the game files :(
I never played single player so I don't have any "clean" characters to try this with.
I'm interested to see your numbers.