Experience Nerf Reduced!
#6
That looks about fair. IMHO, characters become less interesting ~level 75-85, when the skills are all selected and the only thing to look forward to is a bit more Vitality and a change in equipment. This should encourage people to make full-fledged characters, then shelve them when they peak; the only people going for ladder spots (level 86+) will be team-based characters and the die-hards.

Personally, I think it's a lot more fun to have 7 level 80 characters, one of each class, instead of powering just one character up to level 95, and the other six never existing.
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Messages In This Thread
Experience Nerf Reduced! - by diegoforlan - 07-22-2003, 09:36 AM
Experience Nerf Reduced! - by Kevin - 07-22-2003, 02:25 PM
Experience Nerf Reduced! - by Rataxes - 07-22-2003, 02:43 PM
Experience Nerf Reduced! - by Kevin - 07-22-2003, 03:01 PM
Experience Nerf Reduced! - by Ravage - 07-22-2003, 03:38 PM
Experience Nerf Reduced! - by Cryptic - 07-22-2003, 04:44 PM
Experience Nerf Reduced! - by Roland - 07-22-2003, 06:58 PM
Experience Nerf Reduced! - by Archon_Wing - 07-22-2003, 10:30 PM
Experience Nerf Reduced! - by AssA - 07-23-2003, 09:09 AM
Experience Nerf Reduced! - by Roland - 07-23-2003, 02:29 PM
Experience Nerf Reduced! - by BEEFMOTRTON - 07-23-2003, 03:44 PM
Experience Nerf Reduced! - by Zarathustra - 07-23-2003, 06:36 PM
Experience Nerf Reduced! - by whyBish - 07-24-2003, 08:51 AM
Experience Nerf Reduced! - by Roland - 07-24-2003, 09:22 PM
Experience Nerf Reduced! - by Guest - 07-24-2003, 10:16 PM
Experience Nerf Reduced! - by Brista - 07-25-2003, 03:34 AM

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