07-12-2012, 02:24 AM
(This post was last modified: 07-12-2012, 07:02 AM by MongoJerry.)
I've been giving this a lot of thought and while I love Mirror Images / Duplicates, you all are right that there are too many situations like Vortex/Arcane or Waller/Plagued/Desecrate where you just have to be able to get out of Dodge. So, I'm going to go with Teleport - Fracture in an attempt to have a 2-for-1 skill. The fractures will hopefully do enough to distract or position mobs the way I need them to while simultaneously I'll have an "out" skill to get out of tough spots or get to that key health orb during a tough fight. So, this is what I'm targeting for my end build:
http://us.battle.net/d3/en/calculator/wi...Xag!aZYZac
I'll let you know how it goes.
http://us.battle.net/d3/en/calculator/wi...Xag!aZYZac
I'll let you know how it goes.