07-10-2012, 06:27 AM
(This post was last modified: 07-10-2012, 07:08 AM by MongoJerry.)
(07-09-2012, 06:21 PM)Concillian Wrote: Affixes I die to regularly:
Arcane enchanted + anything mobility limiting (waller, vortex)
Fast + fire chains alone is bad
Fast + molten can give issues if there's no choke point.
Invuln minions usually hurt too much to survive, not enough cooldown ticking, though if I can get somewhere where only 1-2 are hitting me and they don't have anything else too crazy, I can usually kill the boss.
Thanks for including this list, because I've been getting the itch to try this in hardcore. It's a tough connundrum. It seems like you have to have Teleport to get out of tight spots, but then the mobs will stop being in your meteor puddles.
I keep thinking that I want to use Slow Time / Time Warp in the spot where where some people use Magic Weapon or where you are using Wave of Force. It would slow down the fast mobs a little at least, but unfortunately it wouldn't break snares on your own character.
Have you tried using Mirror Images / Duplicates instead? Mirror Images has the unlisted ability to break cc's (jailor and frozen), and the mirror images could potentially keep some of those fire chain and molten mobs away from you a little longer while simultaneously helping to hold down mobs in your puddles. Plus, if you had to run out of a jailor or frozen spot to get away from an arcane sentry, you can break out and your mirror images can keep the mobs in your puddles a couple seconds longer while you make a break for it. This is just theory crafting, of course.