07-01-2012, 08:17 AM
(07-01-2012, 06:04 AM)smegged Wrote: <snip>
Blizzard really messed up the longevity of the game by not allowing the player to make permanent, character-altering decisions.
<snip>
One of the great parts of the Diablo 2 leveling/reward system was allocating stat and skill points. You had to be disciplined to save your points for when abilities became unlocked. But that was fun too. It was a piniata, but a different type of piniata. One that has been largely removed from d3.
These two things I was glad to see gone in D3. Yes, sometimes it was enjoyable to plan out a character in advance, but I really hated being forced into it especially if a skill I wanted to try out was deeper in the tree but turned out to be something I didn't like. I still reroll alts like crazy in D3, but I just make them HC instead. Gives me the same bit of satisfaction because no two toons ever grow up the same thanks to the variation of champs/rares and not having the same gear all the time.
Intolerant monkey.