03-03-2003, 09:59 PM
Conner,
A gold finding necromancer can be cool also. I load him up on revives and I use a thorns merc. Monsters fall down, gold pops out. I avoid Physical Immunes.
I planned on using no +skills at all, and I dont. I have 20 in Skeleton Mastery, 9 in Revive i believe, 5 in summon resist, 20 to golem mastery, 1 in each golem, 7 in corpse explosion, 1 in lifetap, 5 in amplify damage, 1 in terror. and of course pre-reqs. It comes to exactly 77 skill points, which let me get to level 70 in nightmare and complete it. It is fun. I havent bothered taking it to hell yet because I get plenty of gold in Nightmare. I may see what the 1.10 patch does to physical resists and stuff before I decide whether and how to bring him to hell.
Anyway, I use the following gear (gold find %)[resist all %]:
Ring: Dwarf Star (100% gf)
Ring: Dwarf Star (100% gf)
Amulet: Blue Amulet (66% gf)
Helm: Blue Circlet [24% ra]
Shield: The Ward Shield + PDiamond [67% ra]
Weapon: Ali Baba + 11% ra jewel and 30% gf jewel (205% gf) [11% ra]
Armor: Wealth Dusk Shroud (300% gf)
Belt: Blue 16 potion belt (80% gf)
Boots: Infernostride (varies, mine is 60% gf)
Gloves: Chance Guards (200% gf)
Other: 6 grand charms (212% gf)
Other: resist quests [20% ra]
Other: 1 small charm [4% ra]
This brings me to 1323% gold find and 115% resist all ... exactly max resists in nightmare. Not too shabby. I don't need +skills since I actually invested the points in the skills I need. I see some insane cash drop over a short amount of time. :) It's super fun.
Anything my merc kills of course adds his gold find on ... AND the thorns aura from one of my revives, if it gets the killing blow (it usually does) transfrers my merc's gold find over to the equation. I'm not currently using any gold find equipment on him, but I'm thinking about getting my hands on GoldSkin because it will give him resists and 100% gold find, and compliment his BlackHorn's (for lightning buggers) and 3-amn Hone Sundan life leech setup decently.
Once the patch comes out, I may try to get him into hell, depending on what they do. If it is feasible, I might flesh out his CE or maybe even his fire golem if they make that worth a darn. For hell resists, I would probably lose the 66% gf amulet and put 25% ra amulet there, and drop about 63% worth of grand charms of greed and replace them with a +14 ra and +12 ra grand charm setup, which would be 9 short of making up for his hell resistance loss, and dropping his gf to just under 1200%, but the ali baba would grow some more so I could still easily surpass 1200% in hell.
It is amusing, no doubt. :)
Now, just let me say, this baby wasn't my idea. I think I read about the idea from someone here on the Lounge some time ago, or maybe another forum. You'll have to dig around for proper credit. The good part is that it is pretty fun.
Lewis
A gold finding necromancer can be cool also. I load him up on revives and I use a thorns merc. Monsters fall down, gold pops out. I avoid Physical Immunes.
I planned on using no +skills at all, and I dont. I have 20 in Skeleton Mastery, 9 in Revive i believe, 5 in summon resist, 20 to golem mastery, 1 in each golem, 7 in corpse explosion, 1 in lifetap, 5 in amplify damage, 1 in terror. and of course pre-reqs. It comes to exactly 77 skill points, which let me get to level 70 in nightmare and complete it. It is fun. I havent bothered taking it to hell yet because I get plenty of gold in Nightmare. I may see what the 1.10 patch does to physical resists and stuff before I decide whether and how to bring him to hell.
Anyway, I use the following gear (gold find %)[resist all %]:
Ring: Dwarf Star (100% gf)
Ring: Dwarf Star (100% gf)
Amulet: Blue Amulet (66% gf)
Helm: Blue Circlet [24% ra]
Shield: The Ward Shield + PDiamond [67% ra]
Weapon: Ali Baba + 11% ra jewel and 30% gf jewel (205% gf) [11% ra]
Armor: Wealth Dusk Shroud (300% gf)
Belt: Blue 16 potion belt (80% gf)
Boots: Infernostride (varies, mine is 60% gf)
Gloves: Chance Guards (200% gf)
Other: 6 grand charms (212% gf)
Other: resist quests [20% ra]
Other: 1 small charm [4% ra]
This brings me to 1323% gold find and 115% resist all ... exactly max resists in nightmare. Not too shabby. I don't need +skills since I actually invested the points in the skills I need. I see some insane cash drop over a short amount of time. :) It's super fun.
Anything my merc kills of course adds his gold find on ... AND the thorns aura from one of my revives, if it gets the killing blow (it usually does) transfrers my merc's gold find over to the equation. I'm not currently using any gold find equipment on him, but I'm thinking about getting my hands on GoldSkin because it will give him resists and 100% gold find, and compliment his BlackHorn's (for lightning buggers) and 3-amn Hone Sundan life leech setup decently.
Once the patch comes out, I may try to get him into hell, depending on what they do. If it is feasible, I might flesh out his CE or maybe even his fire golem if they make that worth a darn. For hell resists, I would probably lose the 66% gf amulet and put 25% ra amulet there, and drop about 63% worth of grand charms of greed and replace them with a +14 ra and +12 ra grand charm setup, which would be 9 short of making up for his hell resistance loss, and dropping his gf to just under 1200%, but the ali baba would grow some more so I could still easily surpass 1200% in hell.
It is amusing, no doubt. :)
Now, just let me say, this baby wasn't my idea. I think I read about the idea from someone here on the Lounge some time ago, or maybe another forum. You'll have to dig around for proper credit. The good part is that it is pretty fun.
Lewis
Lewis
aka *westcats, USWest, SC
aka *sevencats, *weirdcats, USEast, SC
aka *westcats, USWest, SC
aka *sevencats, *weirdcats, USEast, SC