07-18-2003, 10:39 AM
Quote:Fixed a bug in damage calculation for weapons which computed +min/+max damage prior to +damage%.
What does it mean?
Does it mean that previoulsy +min / max damage was added before the weapon's ed% was computed? (in which case it's a welcome fix).
Or does it mean that now all ed% is computed first (weapon, other gear, skills, str/dex) and that +min / max damage is only added last (to the net total damage), in which case it's an over-nerf ?