(06-06-2012, 07:31 PM)Quark Wrote: Okay, because movement speed keeps coming up, and I've not actually had an issue in Inferno (except on naturally fast or Fast affix), I've got to ask. Many have said snares are worthless in Inferno and everything's faster than you. I've still been kiting the entire time with Blizzard successfully, and the rare truly fast monsters get Teleport saved for appropriate use. Are you guys running with +Movement Speed? Because I've tossed boots that upped DPS and survivability by a huge chunk because they don't have speed bonuses. And it's completely worth it.
My demon hunter's first experience in hell difficulty is noticing this. The burrowing mobs in act 1 were just a hair less faster than me with 60% move speed boost from tactical advantage. It was all I could do to keep a champion pack of them off me with evasive fire -> tactical advantage. It didn't help they just plowed straight through my 80% slow caltrops. Once I ran out of discipline, they just straight up killed me.
Granted, this was grouping with my brother's wizard, so they had too much health for me to burn down and thus I couldn't kite them forever. Probably less of a problem on single player. Nevertheless, I'm being far more careful/grindy on my hc dh.
Edit: In general though, I don't find most mobs a problem except for the naturally speedy ones that become champions/boss packs.