06-06-2012, 03:30 PM
These look like good changes, although the repair cost increase worries me a bit. Not because I want to graveyard zerg, but because I remember raiding in WoW and spending hundreds of gold on repairs on progression raids. Also, I saw someone talking about gearing up for gold find and gold/health globe radius and farming nightmare at a higher efficience than hell or inferno, and if the costs end up too high, this might be even more appealing.
That said, I think repair costs are too low and there are simply not enough gold sinks in the game, which is leading to a lot of inflation.
That said, I think repair costs are too low and there are simply not enough gold sinks in the game, which is leading to a lot of inflation.