05-10-2012, 01:09 AM
(05-07-2012, 03:02 AM)swirly Wrote:Don't ignore Grasp of the Dead. I thought this was one of the more effective skills through beta, although maybe it's less effective at later levels. As others have stated, a 5 stack of Soul Harvest provides a very nice dps boost, although I wonder if the intelligence boost is only linear and therefore it doesn't scale well.(05-07-2012, 12:47 AM)RedRadical Wrote: I love AOE skills, but its probably wise to have one single target skill available for tougher monsters, in particular bosses, since they tend to do more immediate dmg rather than over time.
I was thinking Leeping Spiders would work as a single target skill. The problem with AOE skills generally is that they are tuned to hit multiple targets and so either don't do enough damage when only hitting one or cost too much to be effective. Leeping Spiders look to be cheap so the cost isn't an issue there. Against a single mob (a boss) they would all hit that mob and so they shouldn't lose any damage like actual AOE skills do. So where is the problem with considering them single target? I suppose if there are a lot of bosses constantly summoning more adds then the lack of a control for them would be an issue.
Yeah... I think you might be right there. Not so much that I need a single target skill, but that I need a controllable target skill. At least that is how it is making sense in my mind. Something where if I need to give priority to killing a specific unit I can actually do that. I'll look into that. I realize this might be what most mean when they say single target, but I still see a slight difference. I tend to be weird though.
Continuous improvement through procrastination since 1973.