02-08-2012, 05:21 PM
(This post was last modified: 02-08-2012, 05:25 PM by MongoJerry.)
Well, Neriad is up to level 19. She finished Elwynn Forest and Westfall completely. Elwynn Forest obviously didn't change very much, but I liked the changes to Westfall. The joke of the couple having their wagon broken for five years was funny. More than that, though, I like that they "flattened' Westfall out. Westfall and Redridge used to bug me, because they both had huge level ranges on their quests. It was like you had to go back and forth between them if you wanted to get all the quests before they turned grey on you. The linear storytelling didn't bug me too much, because I guess I liked the story. I was thrilled to see that the hidden /chicken quest and the Captain Sanders treasure quest series were still in the game. I couldn't figure out why the undead section of the entrance to the Deadmines was still in the game, though. I couldn't find any quest for that area, and when I cleared it out, no quest starting item dropped. It would have made sense if the ghost at the lighthouse had a quest for that area.
Incidentally, while I thought Westfall was fine, new Darkshore >>> new Westfall.
Redridge is going to be interesting, because I'm already starting to get ahead of the level curve. Neriad just finished the three corners quests and is now in Lakeshore and she's already level 19. Of course, a couple levels were probably due to a bunch of Stormwind running around quests and some holiday quests, so that's not really a fault of the zones.
Are the 10-person raids tough at least? That's actually what I'm looking forward to eventually, although I'm having fun seeing all the changes as I level up.
Incidentally, while I thought Westfall was fine, new Darkshore >>> new Westfall.
Redridge is going to be interesting, because I'm already starting to get ahead of the level curve. Neriad just finished the three corners quests and is now in Lakeshore and she's already level 19. Of course, a couple levels were probably due to a bunch of Stormwind running around quests and some holiday quests, so that's not really a fault of the zones.
(02-08-2012, 02:01 PM)Bolty Wrote: Mongo, if you're concerned about the difficulty, stop now. WoW has been severely dumbed down over the years and is significantly easier than it used to be. 5-man dungeons are designed around the expectation that they should take roughly 30 minutes to complete and not pose too great of a challenge. You're old school, so you remember the days of:
Are the 10-person raids tough at least? That's actually what I'm looking forward to eventually, although I'm having fun seeing all the changes as I level up.