07-15-2003, 05:08 AM
(This post was last modified: 07-15-2003, 05:28 AM by Nicodemus Phaulkon.)
Quote:He is saying it should be just as hard for 8 people to beat hell as it is for 1 person.
Yes and No. He is saying that one player should be able to beat Hell difficulty, but should not be able to beat p2, p3, p8 or anything other than p1. In order to defeat p2, p3, etc... you should have to build a party of appropriate strength. A single player should not be able to become the equivalent of 8 people.
He is also saying that lackluster gaming skill shouldn't guarantee a ticket to Hell difficulty. If your equipment is inferior, if your skills are inferior and if your strategy is inferior... you have no business being at that level of the game; partied or not.
The entire point of Tommi's post was that the game should be impossible for a single player to defeat the game on the highest difficulty setting (p8) alone; only a party of characters should be able to accomplish that. All in all, it would reflect that having a players setting on Open is a mistaken idea, especially given the current attitude of those that feel unless their character can handle the highest difficulty ALONE, it is not a viable character build.
However, I do see the difference between your opinion and his, now: It wasn't as apparent to me before. It is your belief that with more and more players in the game, equipment, skill and strategy levels can fall lower because of the cooperative nature of having more players to cover weaknesses. Thus, in an 8 player game, 8 mediocre to "good" characters could accomplish the defeat of Hell... whereas with a single player, it should be only achieveable with superb skill, equipment and strategy.
The difficulty shouldn't ramp equally with increasing participation. Do I have you correctly? Thus, it should be far easier to accomplish "Patriarch" riding along on the coat-tails of a party, than to take on the task alone. Your party, being at least as accomplished as yourself can effectively "cover the gap" for you?
I agree with you, then; that certainly would promote far more multiplayer participation. Not necessarily better, but definitely more.
Garnered Wisdom --
If it has more than four legs, kill it immediately.
Never hesitate to put another bullet into the skull of the movie's main villain; it'll save time on the denouement.
Eight hours per day of children's TV programming can reduce a grown man to tears -- PM me for details.
If it has more than four legs, kill it immediately.
Never hesitate to put another bullet into the skull of the movie's main villain; it'll save time on the denouement.
Eight hours per day of children's TV programming can reduce a grown man to tears -- PM me for details.