Anyone knows the mechanics of crushing blow?
#5
>Does the last statement mean that CB percentages no longer stacks but each item is calculated separately?

The chances stack as in 1.09, but the calculating Code seems to be called once for each equiped item with CB on it.


>As in... having a guillaume's face (35%) + goblin toes (25%) gives you 48.75% of no CB, 42.5% of 1 CB and 8.75% of 2 CBs?

No. 16% of no CB, ...


I've tried to reproduce your test, but my results are different to yours.

Zombie with 50% physical resistence and 100% magic resistence (i used berserk).

With just one CB item equiped:
Before first hit
[Image: zombie0.jpg]
After
[Image: zombie1.jpg]

Now with two CB items:
Before
[Image: zombie2.jpg]
After
[Image: zombie3.jpg]


Maybe there is another strange bug in the lifebar code :huh:


The code that calculates CB it at :6FD04560 in d2game.dll. You can take a look if you want.


Another guess for the differences: it seems like blizz changed the order of CB and normal dmg. CB is now applied before normal dmg.
Just take your Zombies, give them 100 life, take a weapon with 75-76 dmg and wonder why the zombies die after the first hit :huh:
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Anyone knows the mechanics of crushing blow? - by black_spy - 07-14-2003, 09:34 AM

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