v1.10 Bosses & Enemies
#4
Zarathustra,Jul 13 2003, 09:15 AM Wrote:Duriel:  Thank god, no more cold immunity on Normal Difficulty.
He never was Cold Immune on Normal

Bremm - seems to be aura LE. I've seen several different auras

Quote:Lord de Seis:  Boooo.... not crazy about this change.  He spawned surrounded by Doom Knights, not Oblivion Knights.  His group is no longer something to be feared.

I think actually this might be more deadly than you think. Both Fanaticism and Extra Strong boost the melee minions. In later difficulties if a third aura also boosts them (eg Extra Fast, Cold Enchanted or Amp) then this pack could become rather dangerous
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Messages In This Thread
v1.10 Bosses & Enemies - by Zarathustra - 07-13-2003, 09:24 AM
v1.10 Bosses & Enemies - by whereagles - 07-13-2003, 09:51 AM
v1.10 Bosses & Enemies - by AssA - 07-13-2003, 10:03 AM
v1.10 Bosses & Enemies - by Brista - 07-13-2003, 11:47 AM
v1.10 Bosses & Enemies - by Kandir - 07-13-2003, 06:39 PM
v1.10 Bosses & Enemies - by Any1 - 07-13-2003, 08:09 PM
v1.10 Bosses & Enemies - by whereagles - 07-13-2003, 10:32 PM
v1.10 Bosses & Enemies - by Zarathustra - 07-14-2003, 07:45 AM
v1.10 Bosses & Enemies - by Pren - 07-14-2003, 08:18 AM
v1.10 Bosses & Enemies - by AtomicKitKat - 07-15-2003, 08:10 AM

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