07-13-2003, 01:24 AM
Regarding golems, the Fire Golem should be able to do damage in the thousands for it to be viable in Hell, and Golem Mastery should boost damage too. If you think that damage in the thousands for a golem is just too much, remember that we are talking about one golem as opposed to many minions. A golem-only Necromancer should be viable, IMO.
Also, the Fire Golem's Holy Fire is too weak. If Blizzard decided to add a melee-based fire damage bonus to Holy Fire just in the way that Holy Freeze and Holy Shock work now, maybe that would be enough to boost the damage of the Fire Golem high enough for it to be useful in Hell.
Also, the Fire Golem's Holy Fire is too weak. If Blizzard decided to add a melee-based fire damage bonus to Holy Fire just in the way that Holy Freeze and Holy Shock work now, maybe that would be enough to boost the damage of the Fire Golem high enough for it to be useful in Hell.
The gods made heavy metal and they saw that is was good
They said to play it louder than Hell
We promised that we would
When losers say it's over with you know that it's a lie
The gods made heavy metal and it's never gonna die
- Manowar
They said to play it louder than Hell
We promised that we would
When losers say it's over with you know that it's a lie
The gods made heavy metal and it's never gonna die
- Manowar