Logic_X,Jul 12 2003, 06:05 PM Wrote:Vengeance isn't as mana hungry as you'd think - if you have a decent damage weapon (which you defenitely want for vengeance to get every ounce of damage you can out of it), you don't even need 10% mana leech to break even (I currently have a glass paladin that refills his bubble with 4% mana leech while using vengeance - but that is 1.09, I haven't tested on 1.10).Ah, finally something that makes sense. Well I can't say for certain, because I haven't accumulated this much Mana Steal yet, but an Avenger in Act 5 Hell 1.10 beta feels like it would need somewhere in the 20 - 30 percent Mana Stolen per Hit to break even in most places. :P
Quote:Only time you'll encounter problems with it is when you're fighting physical immunes.
Or Physically Resistant creatures, which are everywhere now, and Skeletons which lurk most areas of Act 5 too, not to mention those frightening versions of gloams in the Worldstone Keep and more fun stuff. ;)
Quote:[Edit: And paladins aren't too fragile...I've played some way out there builds of them, and they are by far one of the most survivable characters in experimentation, only being beat out by the barbarian and druid usually. And sometimes not even the druid (certain druid builds are amazingly fragile)]
'bout time you tried 1.10 then eh? B) You'll sing a different tune after Act 5 Hell.
Heed the Song of Battle and Unsheath the Blades of War