I mean, if not all classes are equal with 40 small charms of +20 life each, why should all classes be equal with +2 life per level on an item? And Barbs STILL get the most out of +Vit items.
But further, while it might work as a way to nerf Arkraine's Valor with Barbs, it violates the logical rules of the game. At clvl 25, a +3 life per level item should be exactly equivalent to a +75 life item. Assuming you are always wearing the equipment, + to ANY stat should be exactly equivalent to if you had actually spent the points.
By the way, is your +Vit only from +Vit per character level items? Maybe the bug is entirely with the 'per level' element?
- Dagni
But further, while it might work as a way to nerf Arkraine's Valor with Barbs, it violates the logical rules of the game. At clvl 25, a +3 life per level item should be exactly equivalent to a +75 life item. Assuming you are always wearing the equipment, + to ANY stat should be exactly equivalent to if you had actually spent the points.
By the way, is your +Vit only from +Vit per character level items? Maybe the bug is entirely with the 'per level' element?
- Dagni