04-10-2011, 07:03 PM
Played my cleric for a bit, melee heal spec that's okish dps, can tank probably FC & below and is actually meant to be a healer. Also made a PvP heal spec after heaing some bitching about no enough healers going about. It was a ton of fun to play, and I was able to keep up our entire team with another healer my first 5 matches, but we lost them all because DPS didn't focus on Codex/Fang Carrier which was a bit frustrating. Also having people just charge out of range and then expect you to put yourself in danger to keep them up doesn't feel right either. All comes back to communication & team play as one match I simply was useless because there was a Void Knight who decided to make my mana bar disappear and no one peeled him. All in all, the cleric is good but I think I prefer my mage... only issues there are he doesn't have the option of tanking later (and well.... ) and Mages are likely next up on the chopping block.
Still, probably mage. Chloro is just too much fun... Though Cabalist on the Cleric is too, other than mana regen issues. Ahh, I dunno.
Still, probably mage. Chloro is just too much fun... Though Cabalist on the Cleric is too, other than mana regen issues. Ahh, I dunno.
Hardcore Diablo 1/2/3/4 & Retail/Classic WoW adventurer.