A few musings on crowd control skills/equipment
#19
Occhidiangela,Jul 10 2003, 01:48 AM Wrote:1.  Assassin has a spammable "keep them busy" Shadow Master or Warrior who is no slouch at combat.
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Actually, while thinking along CC lines I hit level 30 and started using a Shadow Master instead of my tell-my-Shadow-Warrior-what-I-want-her-to-be-doing M.O.

So I now think the Shadow Master is Master of CC! Except CC stands for Crowd Chaos.

I swear... she teleports into messes of trouble constantly. At the present time she is way overpowered compared to the mobs [and the new Venom would be a large part of that] so the behavior is rather endearing. But at some point the tables will turn and greater caution will be in order.

I'm kinda sleepy now, but I think I was able to verify that my Shadow Warrior casts skills with the synergies you have (example: Fire Blast increasing the number of shots for Death Sentry). But I spent half an hour following my Master around and she never cast Death Sentry so I could check.

Frankly I'm the kind of "remote" evil Assassin that enjoys spamming Blade Fury from a distance on my left button, while I spend no mana switching skills on my right button to tell my Warrior what to do. Now if only automating such instruction sequences didn't involve violating the dreaded "no third party programs or macros" edict I could really have some robo-assassin warrior fun. It is already hilarious launching her like a missile by selecting Dragon Flight. But I really need charges of Teleport to pull her back, since Town Portal or resummon is too much pain.

The Traps tree still looks a bit underpowered to me for v1.10, but it sure is visually entertaining. Too bad none of the place-and-forget traps have CC properties (ala Grim Ward, for example).
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A few musings on crowd control skills/equipment - by Guest - 07-09-2003, 10:02 PM
A few musings on crowd control skills/equipment - by Guest - 07-10-2003, 01:19 AM
A few musings on crowd control skills/equipment - by Crystalion - 07-10-2003, 01:17 PM

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