07-10-2003, 12:27 AM
1) Makes the resist xxx auras add to max resistance (say 1% per level)
2) Let salvation add to max resistance, but less so (say 1% every other level)
3) Give holy shield more duration to start with and let the starting defense bonus be a little higher (say 50% instead of 25%)
4) Make holy fire more useful
5) Increase holy shock damage a tad (instead of 1-4k with all synergies maxed make it 1-5k)
Changes #1 - 3 are essential, while 4 and 5 are not absolutely necessary. Essentially the paladin's offense is fine, but he needs a little more survivability.
2) Let salvation add to max resistance, but less so (say 1% every other level)
3) Give holy shield more duration to start with and let the starting defense bonus be a little higher (say 50% instead of 25%)
4) Make holy fire more useful
5) Increase holy shock damage a tad (instead of 1-4k with all synergies maxed make it 1-5k)
Changes #1 - 3 are essential, while 4 and 5 are not absolutely necessary. Essentially the paladin's offense is fine, but he needs a little more survivability.