07-09-2003, 09:16 PM
Well, it's true, the game is balanced to multi-player.
Playing single player you can't rely on getting anything higher than *Amn*. Occasionally you'll get something like a Pul or Lum, but without a bucketload of area replays that's far from guaranteed. I've once had to do 100 countess runs to get a FRIGGIN' SOL to finish my 'honor' thresher.
In any case, comparing the new runewords with the possibilities for crafts, rares and some uniques, we see only Breath of the Dying is really overpowered, but that's because you can do it in an ethereal item.
The weapon system is broken from the start. Melee/missile damage should come from *skills*, not from weapons.
Playing single player you can't rely on getting anything higher than *Amn*. Occasionally you'll get something like a Pul or Lum, but without a bucketload of area replays that's far from guaranteed. I've once had to do 100 countess runs to get a FRIGGIN' SOL to finish my 'honor' thresher.
In any case, comparing the new runewords with the possibilities for crafts, rares and some uniques, we see only Breath of the Dying is really overpowered, but that's because you can do it in an ethereal item.
The weapon system is broken from the start. Melee/missile damage should come from *skills*, not from weapons.