1.10 Shockadin Strategy
#6
1 point in Salvation, if any. A Four Diamond Paladin Shield takes care of a lot. The damage boost aint worth the investment in Sanctuary. 2% and 4% per point? A single point in Conviction, for the Vengeance side, yields some 30% damage boost and a big To Hit bonus in terms of Defense Rating adjustment.

That takes you down to 90 points, which is a level 78-80ish character, which appears to be a bit more likely a ceiling in 1.10.

I'd even consider a single point into Conviction for use against Lightning Immunes. (that costs a few more prereq points, I think.)
Cry 'Havoc' and let slip the Men 'O War!
In War, the outcome is never final. --Carl von Clausewitz--
Igitur qui desiderat pacem, praeparet bellum
John 11:35 - consider why.
In Memory of Pete
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Messages In This Thread
1.10 Shockadin Strategy - by Bloodstar6078 - 07-07-2003, 06:50 PM
1.10 Shockadin Strategy - by WarBlade - 07-08-2003, 12:37 AM
1.10 Shockadin Strategy - by Logic_X - 07-08-2003, 05:37 AM
1.10 Shockadin Strategy - by WarBlade - 07-08-2003, 11:58 PM
1.10 Shockadin Strategy - by TaiDaishar - 07-09-2003, 12:41 AM
1.10 Shockadin Strategy - by Occhidiangela - 07-09-2003, 03:23 PM
1.10 Shockadin Strategy - by ryan4nayr - 07-09-2003, 10:35 PM
1.10 Shockadin Strategy - by Brista - 07-10-2003, 12:01 AM
1.10 Shockadin Strategy - by WarBlade - 07-10-2003, 12:41 AM
1.10 Shockadin Strategy - by Brista - 07-10-2003, 12:20 PM
1.10 Shockadin Strategy - by Logic_X - 07-12-2003, 06:14 AM
1.10 Shockadin Strategy - by WarBlade - 07-12-2003, 08:25 AM
1.10 Shockadin Strategy - by sojourn - 07-14-2003, 06:25 AM

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