07-08-2003, 10:53 PM
Regen and Drain are two different variables, from what I gather.
Correct.
Drain = 100 means, I presume, that the monster leeches 100% of the damage it does to you back to its own life pool, correct?
No. The Drain is the percenatage of the physical damage that you do that will be used for the leeching calculation. With Drain=100 all the physical damage can be used for leeching. If Drain=50, then only 50% of the physical damage that you do will be used for the leeching calculation and at Drain=0 you would not be able to leech at all (e.g. Skeletons).
Regen is used in a calculation to determine the rate per frame that monsters will recover their life. It works out to be about 0.6% of max life per second. The +life regen on items is just a flat rate of recovery that does not scale with the wears max life.
In v1.09 most of the monsters have Regen=2. In v1.10 most of the monsters still have a 2, but there are quite a few that have higher amounts. Couple this with the generally higher life values of many of the monsters and you may have some problems with keeping some them from regenerating at an acceptable rate.
Correct.
Drain = 100 means, I presume, that the monster leeches 100% of the damage it does to you back to its own life pool, correct?
No. The Drain is the percenatage of the physical damage that you do that will be used for the leeching calculation. With Drain=100 all the physical damage can be used for leeching. If Drain=50, then only 50% of the physical damage that you do will be used for the leeching calculation and at Drain=0 you would not be able to leech at all (e.g. Skeletons).
Regen is used in a calculation to determine the rate per frame that monsters will recover their life. It works out to be about 0.6% of max life per second. The +life regen on items is just a flat rate of recovery that does not scale with the wears max life.
In v1.09 most of the monsters have Regen=2. In v1.10 most of the monsters still have a 2, but there are quite a few that have higher amounts. Couple this with the generally higher life values of many of the monsters and you may have some problems with keeping some them from regenerating at an acceptable rate.