07-08-2003, 06:28 PM
I dont just mean % gear either. At least in 1.09 Damage reduction by point was extremely effective if you focused on it.
And the main effect is to give all melee classes comprable survivability. A 2 hand paladin already easily matched a beserk barb in damage with equel weapons.
It looks right now like the plan is paladins do 3 times as much damage as barbs and barbs are 3 times as tough. Maybe this will be good, So far I havent been able to test any high lvls with good gear.
And the main effect is to give all melee classes comprable survivability. A 2 hand paladin already easily matched a beserk barb in damage with equel weapons.
It looks right now like the plan is paladins do 3 times as much damage as barbs and barbs are 3 times as tough. Maybe this will be good, So far I havent been able to test any high lvls with good gear.