07-08-2003, 06:07 PM
>>And only the concentrate barb barb maintains his high survivability.
Wrong. Have you forgotten that Barbs get 4 HPs per vit? That they have THREE defense boosting skills that can work in tandem? That they have a skill that can greatly increase HPs? That they have a passive that raises resistances?
>>The damage isnt even close to a paladins potential
A frenzier comes pretty close to a zealot, which is one of the fastest paladin builds in terms of raw damage/second. A berserker does less damage than an avenger, but he does magic damage and the mana cost of berserk is half of vengeance. And no matter how I look at it I don't see how a barb is going to do less than a werewolf (fury does ~400% extra damage when maxed, but has no synergies).
So the barb no longer is the best in terms of raw damage. BFD. He has tons of other advantages that are at least as important, esp with the harder hitting monsters in 1.10.
Wrong. Have you forgotten that Barbs get 4 HPs per vit? That they have THREE defense boosting skills that can work in tandem? That they have a skill that can greatly increase HPs? That they have a passive that raises resistances?
>>The damage isnt even close to a paladins potential
A frenzier comes pretty close to a zealot, which is one of the fastest paladin builds in terms of raw damage/second. A berserker does less damage than an avenger, but he does magic damage and the mana cost of berserk is half of vengeance. And no matter how I look at it I don't see how a barb is going to do less than a werewolf (fury does ~400% extra damage when maxed, but has no synergies).
So the barb no longer is the best in terms of raw damage. BFD. He has tons of other advantages that are at least as important, esp with the harder hitting monsters in 1.10.