Modern classical music in gaming
#19
(07-16-2010, 05:33 PM)TheDragoon Wrote: Personally, I'd say that actively listening to a song has just as much participation as singing along. Just because one has words doesn't mean that the other doesn't also have a melodic line that you can listen to or hum along with. If there wasn't any participation involved in music, people probably wouldn't listen to it. Smile

I remember once reading an argument by Milton Babbitt that it's totally okay if modern art music is incomprehensible to 99.99% of people, because that's what advanced math is like.

Needless to say, I didn't find it very convincing. Tongue

-Jester

Afterthought: Here it is!
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Messages In This Thread
Modern classical music in gaming - by [wcip]Angel - 07-15-2010, 11:17 PM
RE: Modern classical music in gaming - by Nystul - 07-16-2010, 12:58 AM
RE: Modern classical music in gaming - by Kevin - 07-16-2010, 01:08 AM
RE: Modern classical music in gaming - by Jester - 07-16-2010, 04:51 AM
RE: Modern classical music in gaming - by --Pete - 07-16-2010, 05:33 AM
RE: Modern classical music in gaming - by Jester - 07-16-2010, 06:11 AM
RE: Modern classical music in gaming - by --Pete - 07-16-2010, 06:37 AM
RE: Modern classical music in gaming - by LavCat - 07-16-2010, 10:45 AM
RE: Modern classical music in gaming - by Jester - 07-16-2010, 03:35 PM
RE: Modern classical music in gaming - by Jester - 07-17-2010, 03:41 AM
RE: Modern classical music in gaming - by Kevin - 07-16-2010, 02:28 AM
RE: Modern classical music in gaming - by Jester - 07-16-2010, 05:05 AM
RE: Modern classical music in gaming - by Jester - 07-17-2010, 03:54 AM

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