07-07-2003, 09:07 AM
Arutha,Jul 6 2003, 03:28 PM Wrote:As for Shout... That one leaves me mouth agape. Pumping a skill which raises your defense to boost a skill which cancels your defense... What the hell ?Actually, as pbrain mentioned, that's a genius move on Blizzard's part- at least, as far as it goes. I'm not sure i agree with the underlying assumptions, but it's really clever. The reason Shout gives a bonus to Berserk is that if you build a Shout/IS/Conc barb you obviously don't want to spend a whole lot of points in Berserk to deal with PIs- but now, presto! <AOL voice>You've got 'Zerk!</AOL voice>
I'm not sure if i agree with giving defense barbs a beefy chunk of Berserk, but it works.
Anyway, the following is a build i'm testing out:
Max Shout, Battle Orders, Concentrate, then put the rest of the points into Iron Skin, go up the Grim ward tree, nab Battle Commands, put a point into 'Zerk and only go for the middle of the combat tree, throw the rest into a mastery.
I expect it'll work very well.
Overall, i'm glad this is the beta. The synergies are either much too powerful (Fireball, Blizzard, the Warcry trio with Conc, etc) or too weak/useless (Chain Lightning, the Prayer combo (useful, but really weak), and so on). Hopefully Blizzard will have a chance to re-balance the Synergies. Hopefully they won't be averse to removing some/changing others/adding new ones. We'll see, though.