07-07-2003, 01:48 AM
Nicodemus Phaulkon,Jul 6 2003, 07:12 PM Wrote:HOWEVER, with said 104% (plus equipment) running, I found that I still wasn't filling the orbs to the degree that I would expect. Considering my hits with Fury and a Full Frenzy were doing in excess of 2500 average, I shouldn't be budging from the top of my red orb... or at least filling it instantaneously?umm... what wer you fighting?
Even on Hell difficulty, with this cut to 35ish percent... It seems "incongruent" with the actual replenishment of the red orb while in battle. It's just not filling fast enough?
Any other big wuffs out there noticing this?
In hell the leeching divisor is 3, which would make this amount of (104%) come out to 104/3=34% (fractions get dropped at this step).
Now the Global Physical Resist may have been removed, but the majority of the monsters in hell have some amount of Physical Resistance anyway.
On top of that there has been a new set of fields (Drain, Drain(N), Drain(H); percentages) added to replace the CanStealFrom (boolean) field that was used in v1.09. These new fields are for each difficulty level and control the percentage of damage that you can leach from a target.
Example sandmaggot1 has ResDm(H)=66 and Drain(H)=50. At 2500 output damage you would actually be doing 2500*(1-.66)=850. Of that amount the leech back would be 850*0.34*0.5=148.75.
I am not sure of what kind of life your shapeshifter has but from the typical amounts that I have heard of for shapeshifters in hell this is ~150 leech back may not be enough to keep up with getting hit hard.