07-07-2003, 01:03 AM
I agree that blocking seems to be faster. With Holy shield it would be hard to notice it if I wasn't looking for it, but that doesn't explain why blocking doesn't interrupt my attacks. I should be getting block-locked with max blocking and mediocre defense, but I'm not. My attack animations aren't interrupted by blocking, but the attacks themselves are clearly getting stopped somehow, as zeal continues it's 5 swings and never hits unless I time it to accomodate incoming attacks. I'm sure this happens to other attack skills as well, but it is particular frustrating with zeal, as a 5 swing animation that does nothing is much worse than the 3 or 5 frame blocking animation I should be dealing with with Holy Shield on. At this point, I'm pretty sure this is a different issue than the range bug, though I could be wrong.