MEAT,Jul 7 2003, 11:06 AM Wrote:If anything, these should be the synergies:You fall back in the trap going down this road. Fanaticism already reinforces Zeal and Charge. With double reinforcing you hit the potential maximum with either attack somewhere around the level 50 mark and all further upgrades are item-only. That's the 1.09 Fist Paladin's problem. He reaches critical mass at the end of Nightmare and there's still the entirety of Hell to go so Nightmare becomes too easy and Hell becomes disproportionately hard.
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- Fanaticism, Zeal, and Charge
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- Conviction, Vengeance, and Fist of the Heavens
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Conviction? Same problem. Double reinforcing just doesn't work towards a balanced game. Try sticking to keeping Synergies restricted to Combat Skills only and it gets easier to retain sane upgrades. ;)
Heed the Song of Battle and Unsheath the Blades of War