Ok, I've taken a new Amazon through SC Normal.
I tried one of my 1.09 chars and lived about a millisecond in hell at clvl 81, so I decided to start new. The new Zon is now level 45 ( I used a pre-created lvl 30 Zon to start ) and after seeing my other Zon get stomped and reading other reports I decided to build and play this char like a HC Zon - much more investment in life, this seems to have worked, takes longer to kill stuff ( took me damn near 30 min to kill Lister on players 5, Baal wasn't much faster ) but my life ball stayed in the saftety zone.
Lister seems to regenerate life awfully fast - did he always do this? Poison is almost a must.
I found three uniques - Trident, Kris and Baal dropped a Mace. I'm underwhelmed by the so-called "greatly increased act boss drop rate the first time you kill them". Nothing special from any Act boss, sweet FA from any of the Act 5 superuniques and precious little from any other boss.
The countess did drop a Ral for me, best ever for normal countess for me. Hellforge gave me a Nef - feh.
I've noticed that the rates that charms are dropping seems to have been cut back, damage charms seem to be very few and very far between. I did not find a single poison, lightning or fire damage charm, I found one cold damage charm. If the rates of charm drops stay the same getting decent extra resists or damage from charms is going to be nigh impossible.
It sure seems like GA doesn't leech or has had a nerf applied to it's leech - it also doesn't always hit. On the bright side the Valk is darn near indestuctible and the decoy actually lasts long enough to be useful ( at low point investment )
Gambling has indeed improved, I've got a couple of decent rings and ammys and a nice Zon circlet.
I tried one of my 1.09 chars and lived about a millisecond in hell at clvl 81, so I decided to start new. The new Zon is now level 45 ( I used a pre-created lvl 30 Zon to start ) and after seeing my other Zon get stomped and reading other reports I decided to build and play this char like a HC Zon - much more investment in life, this seems to have worked, takes longer to kill stuff ( took me damn near 30 min to kill Lister on players 5, Baal wasn't much faster ) but my life ball stayed in the saftety zone.
Lister seems to regenerate life awfully fast - did he always do this? Poison is almost a must.
I found three uniques - Trident, Kris and Baal dropped a Mace. I'm underwhelmed by the so-called "greatly increased act boss drop rate the first time you kill them". Nothing special from any Act boss, sweet FA from any of the Act 5 superuniques and precious little from any other boss.
The countess did drop a Ral for me, best ever for normal countess for me. Hellforge gave me a Nef - feh.
I've noticed that the rates that charms are dropping seems to have been cut back, damage charms seem to be very few and very far between. I did not find a single poison, lightning or fire damage charm, I found one cold damage charm. If the rates of charm drops stay the same getting decent extra resists or damage from charms is going to be nigh impossible.
It sure seems like GA doesn't leech or has had a nerf applied to it's leech - it also doesn't always hit. On the bright side the Valk is darn near indestuctible and the decoy actually lasts long enough to be useful ( at low point investment )
Gambling has indeed improved, I've got a couple of decent rings and ammys and a nice Zon circlet.
Some people are like slinkys, not really good for anything but you just can't help but smile when you see them tumble down the stairs.