New details on cataclysm stat changes
#29
Quote:I just don't see a parry or block tank holding up to a dodge tank. Again, I will concede the point if I'm wrong.
Well, it depends on how they do it, and as I said I'm not certain they can (or are trying, as much as it seems like they are) achieve it.

In a false environment where you could choose your stat to have maxed and have nothing of the others you could 'balance' things like this:

30% chance to dodge 100% dmg = ~70% taken over a long enough time period
100% chance to block 30% of incoming dmg = ~70% exactly taken
50% chance to parry for 50% of the next two hits (or 50%, 50%, 100%, etc...) = ~66.7% dmg taken over a long enough time period*

If things were balanced kinda like that, dodge would actually be the worst of the three in practice, because healing doesn't stop even when you stop taking damage and over a short period the avoidance stats are streaky.

That really didn't prove anything other than I can construct a debate to win. However what I hope it does is illustrate the idea I'm hoping they head for. Given that all tanks will have at least two of those three stats (assuming they do what they're supposed to do for bears), as well as any miss% we end up with, it'll be extremely complex to come up with a system that wouldn't result in a best setup and in all likelihood that is what will happen, but these changes very well could be the basis for a new tank paradigm.

As for the thread, you certainly bring some good points up and it'll be a loss to have you withdraw, all I believe we're asking is to keep the doom song in our heads.:D

Cheers,
~Frag B)

*I realize I made a couple gross oversimplifications on parry, just trying to illustrate a point.
Hardcore Diablo 1/2/3/4 & Retail/Classic WoW adventurer.
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Messages In This Thread
New details on cataclysm stat changes - by Kevin - 03-01-2010, 09:58 PM
New details on cataclysm stat changes - by Klaus - 03-01-2010, 11:05 PM
New details on cataclysm stat changes - by Taelas - 03-02-2010, 01:41 AM
New details on cataclysm stat changes - by --Pete - 03-02-2010, 02:13 AM
New details on cataclysm stat changes - by Jester - 03-02-2010, 03:23 AM
New details on cataclysm stat changes - by Jester - 03-02-2010, 11:54 AM
New details on cataclysm stat changes - by shoju - 03-02-2010, 12:46 PM
New details on cataclysm stat changes - by Tal - 03-02-2010, 02:07 PM
New details on cataclysm stat changes - by Kevin - 03-02-2010, 02:26 PM
New details on cataclysm stat changes - by shoju - 03-02-2010, 02:41 PM
New details on cataclysm stat changes - by Kevin - 03-02-2010, 03:59 PM
New details on cataclysm stat changes - by Frag - 03-02-2010, 04:17 PM
New details on cataclysm stat changes - by Klaus - 03-02-2010, 04:21 PM
New details on cataclysm stat changes - by Klaus - 03-02-2010, 04:24 PM
New details on cataclysm stat changes - by shoju - 03-02-2010, 05:00 PM
New details on cataclysm stat changes - by Frag - 03-02-2010, 06:07 PM
New details on cataclysm stat changes - by Mavfin - 03-02-2010, 06:21 PM
New details on cataclysm stat changes - by --Pete - 03-02-2010, 06:41 PM
New details on cataclysm stat changes - by shoju - 03-02-2010, 07:04 PM
New details on cataclysm stat changes - by Frag - 03-02-2010, 08:07 PM
New details on cataclysm stat changes - by Mavfin - 03-02-2010, 08:59 PM
New details on cataclysm stat changes - by Mavfin - 03-02-2010, 10:15 PM
New details on cataclysm stat changes - by Kevin - 03-02-2010, 10:20 PM
New details on cataclysm stat changes - by Frag - 03-02-2010, 10:46 PM
New details on cataclysm stat changes - by Taelas - 03-03-2010, 04:42 PM
New details on cataclysm stat changes - by Klaus - 03-03-2010, 05:20 PM
New details on cataclysm stat changes - by Taelas - 03-03-2010, 07:41 PM
New details on cataclysm stat changes - by Jester - 03-03-2010, 10:51 PM
New details on cataclysm stat changes - by Taelas - 03-04-2010, 07:44 PM
New details on cataclysm stat changes - by Jester - 03-04-2010, 10:00 PM
New details on cataclysm stat changes - by Taelas - 03-09-2010, 07:24 AM

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