Quote:So, does this mean level 88 trash and level 90 bosses?! This sounds absolutely horible, and a way to keep hit rating in around, and crit rating from being inflated.
Assuming the cap will be L90 (though isn't just 85, i don't remember)
I read it more as entry level raid will be L90 trash L92 bosses. Next tier raid will be L93 bosses. Next tier raid will be L94 bosses, next tier raid will be L95 bosses. Or whatever.
I'm assuming they are going to keep the badge/emblem system in place which currently allows a newly capped toon to be ready for entry level raiding on the current tier very fast (I had my hunter ICC ready in about 14 hours /played just run a bunch of random heroics, hit the new 5 mans buy set gear with emblems get a drop or two a couple of crafts using the older badge bought mats and go).
So that means that newer tiers of raids can be scaled up a bit so that your uber gear isn't quite as uber in them and that all that hit you have on gear isn't wasted but is now useful. It may cause some other problems but they have put other potential solutions to those in as well with the mastery and stat changing stuff.
Maybe I read the change wrong though.
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It's all just zeroes and ones and duct tape in the end.
It's all just zeroes and ones and duct tape in the end.