03-01-2010, 11:05 PM
Quote:http://www.mmo-champion.com/news-2/catacly...system-changes/
I haven't had time to digest it all. Some initial thoughts.
1. Looks like there will be a more definite differentiation between caster dps and healer gear.
2. Warriors, DKs, and Ret paladins will want to start removing mail/leather gear from their sets.
It sounds like they will be moving to having only one type of caster gear for mail & leather, with the caster DPS talents for Shaman and Druid including a way to convert the "heal" stats into DPS stats. This sounds like a good plan to me, but it also means that when you swap specs from DPS to heal, you can still use the same gearset. This still sounds fine to me, except that it means you can do multiple jobs with one set of gear (or at least with lots of crossover), and other classes can't. Do tanks still need different gear for tanking and DPS? Priests will need different sets of gear for DPS/heal.
I like compressing the loot tables a bit, but if this is how it's going to work, it feels a bit unfair. Of course, taken to extreme, there would only be one flavor for each armor class, with talents to convert those stats to what you need. This would be no fun, either, as "what dropped?" would boil down to "plate, mail, leather or cloth?". :P
And of course, they still seem to be intent on keeping healing plate, which I was hoping they would find some way to eliminate.
<span style="color:red">Terenas (PvE)
Xarhud: Lvl 80 Undead Priest
Meltok: Lvl 70 Undead Mage
Ishila: Lvl 31 Tauren Druid
Tynaria: Lvl 66 Blood Elf Rogue
Xarhud: Lvl 80 Undead Priest
Meltok: Lvl 70 Undead Mage
Ishila: Lvl 31 Tauren Druid
Tynaria: Lvl 66 Blood Elf Rogue